GTA Old Skool - Weapons


Main
GTA: Advance
GTA 2
GTA (One)
Network
Name   Damage per round   Rounds per ammunition unit   Description   
Melee attack n/a n/a Essentially consisting of punches that temporarily incapacitate a target, melee attacks are virtually ineffective in killing people.
Pistol (Slot 1) ½ 1 As is the case with GTA1, the Pistol is a firearm that fires a small number of bullets at a time and is considered the weakest available weapon in the game.
(S-Uzi) Machine Gun (Slot 3) ¼ 10 A firearm that fires a rapid succession of bullets, faster than the Pistol. However, the weapon's bullet damage is only half of that of the Pistol.
Flamethrower (Slot 6) 10 n/a A fire-based weapon that releases a stream of flames, burning people and similarly damaging vehicles.
Rocket Launcher (Slot 8) 10+ 1 A rocket-propelled grenade launcher that fires rockets designed to explode on impact, generating additional splash damaged in its vicinity.



Name   Damage per round   Rounds per ammunition unit   Description   
Dual Pistol (Slot 2) ½ 2 Basically a pair of Pistols, allowing the player to fire double the number of bullets at a time, with a firing rate still below that of the Machine Gun.
Silenced S-Uzi Machine Gun (S-Uzi) (Slot 4) ¼ 10 A Machine Gun with a suppressor, designed not to attract attention from pedestrians, gang members and the police when fired.
Shotgun (Slot 5) 2 ½ 1 A firearm more suited for close quarter combat, the Shotgun shoot pellets that disperses as it travels further, reducing its effectiveness with increased distance.
ElectroGun (Slot 7) n/a n/a A futuristic weapon designed to fire bolts of electricity at a target. Unusually, the player must continue to fire the gun at a target for two second to kill him, or he will escape unharmed. The weapon is also weak in damaging vehicles.
Molotov Cocktail (Slot 9) 10+ 1 A thrown weapon that functions similarly as the Grenade but explodes at impact. The Molotov Cocktail is notably effective in destroying Tanks.
Grenade (Slot 10) 10+ 1 A thrown weapon designed to explode seconds after the player tosses it, its explosion equivalent to that of the Rocket Launcher.






Vehicle Upgrades:

Name   Damage per round   Rounds per ammunition unit   Description   
Vehicle mine 10+ 1 Proximity mines designed to be dropped from the player's car. The mine will detonate when any vehicle is in contact, destroying it in the resulting explosion. The Mine is suited for evasive or offensive missions.
Vehicle oil slick 0 1 Vehicle mounted oil tanks designed to dump a trail of slippery oil behind the player's vehicle. Any vehicle in contact with the oil slick will evidently lose control, making the upgrade ideal for evasions.
Vehicle bomb 10+ 1 An explosive device installed in any vehicle. The bomb may activated at the player's digression and is programmed to detonate moments after an occupant (including the player) enters the vehicle. The ensuing explosion may destroy surrounding vehicles, including a Tank (which would otherwise be resistant to explosions).
Vehicle machine gun ¼ 20 Essentially two Machine Guns that simultaneously fire two streams of bullets from the front of the player's vehicle, ideal for destroying vehicles in a chase.





















Statistics

The Network

GTA-NeXt Network
Other Network Websites

Other Network Pages





Copyright GTA-NeXt Network© 2010 - 2012 Free web hosting - uCoz | Contact Us
GTANeXt Network